How To Beat A Random Number Generator

The random number generator in C++ is a program that generates seemingly random numbers. You should learn how to create this feature if you need to make something in your program or website random. For instance, you might want your users to roll dice and receive rewards according to the number they get.

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Using the random number generator to choose prizes for users

You can easily imitate dice rolling by using a random number generator.

Let's say you are organizing a prize giveaway for your users. However, the prizes need to be selected randomly while also keeping users entertained. A random dice roll is a solid option.

The following example of the C++ code shows how the roll dice feature lets you randomly pick prizes for your users (according to the number rolled). For this aim, you should also use the switch statement to present different outcomes:

The code example above represents a simple way of using the random number generator for real purposes. To learn more about the way such generators come to life, continue reading this tutorial.

Where are random numbers used?

You can create a random number generator in C++ by using the rand() and srand() functions that come with the standard library of C++. Such a generator can have the starting number (the seed) and the maximum value.

Note: computers are all about correctness and predictability. Therefore, the random number selection is only imitated, not actually random. Thus, the selection is referred to as pseudo-random.

Learning how to generate random numbers in C++ is not difficult (but you should know the basics of C++). However, what is the practical use of a random number generator?

  • The traditional use of random numbers is for adding them for game development. You can find random number generators in games involving dice, coins, or cards.
  • It is possible to generate random quotes, jokes, or other content on websites by using the random number generators.
  • Random numbers are often used in cryptography and cybersecurity.

The main function for a random number generation

With the C++ rand() method, you can return a positive number within the range from 0.0 to RAND_MAX. If you want this function to work, you need to add the <cstdlib> header.

The following example shows how to create a program that generates one random number, which will be the same every time the program runs:

The maximum value of the rand() is RAND_MAX (its minimum value is 32767). The value of RAND_MAX can differ according to the compiler. Check the value in your compiler with this code:

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You can make C++ generate random numbers from a unique range by using the % modulus operator. This operator lets you set the maximum value that can be generated. The following example shows how you can return a random number between 1 and 35:

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The following code example shows how you can imitate 20 rolls of a die:

You should notice that the outcome is always the same in the example above. This issue can be solved if you use the C++ srand() function:

Making the random numbers different after every execution

It is not enough to only use the rand() function to make the C++ generate random numbers.

If you do not use the srand method together with rand, you will get the same sequence every time code runs.

To avoid the repetitive sequence, you must set the seed as an argument to the srand() method. However, setting a fixed value for the srand() is also not a good option as the output remains the same.

A very useful tip to make C++ generate random numbers is to use the time() method. By seeding the generator with the same number, you are more likely to get the same random number each time.

Therefore, if you use the C++ srand() with the current time, the generated random number will always be different.

Tip: you need to call the C++ srand() function only once at the beginning of code (before calling rand()). Multiple calls can influence the generation of random numbers negatively.

Generating numbers within different ranges

Random numbers between 0 and 1

You can generate a C++ random number between 0 and 1 by combining rand(), srand(), and the modulus operator. The following example shows how you can generate random numbers from 0 to 1 (excluding 0 and 1):

The next code example shows how you can generate either 0 or 1:

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Random numbers between 1 and 10

You can generate a C++ random number between 1 and 10. The following example generates five random numbers within the range from 1 to 10 (including 1 and 10):

Random numbers between 1 and 100

You can return a C++ random number between 1 and 100 as well by modifying the modulus operator:

The gambling world owes a lot to new technologies, especially in the world of casino gambling, where there seems to be a new invention every so often that completely changes the game when it comes to casino gambling. Just take the invention of roulette in the 1800s as an example, something that was only possible due to Blaise Pascal’s crucial experiments in the field of perpetual motion machines, and that basically ushered in a new age of super casino gambling.

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But by fat the biggest invention to hit the casino gambling sphere over the last few centuries are slot machines, first invented by a man called Charles D. Fey, and later popularised massively by places such as Las Vegas. For a while these games were purely mechanical, however then came something called a Random Number Generator. This made video slots and online slots possible, shooting the slots industry right into the stratosphere! Keep reading for a lowdown on Random Number Generators in Wizard Slots and how to beat them.

What is a Random Number Generator in slots?

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First things first, what even is a Random Number Generator in slots? Well, a Random Number Generator is quite literally exactly what it says it is – something that generates an endless stream of random numbers. This is then used by computer whizzes to program various things, with video slots and online slots being just a few.

You might be wondering why video slots and online slots even need a Random Number Generator in order to work, but we implore you to think about it for a second. It is fairly easy to get a mechanical set of reels to spin randomly, but what about when these reels are digital? In this case you need a Random Number Generator in order to get the spin to be random and fair.

History of Random Number Generator in slots

For a large part of the slot industry’s history Random Number Generators simply did not exist, with most slots in the 20th century being purely mechanical machines that could be found in casinos such as the ones in Las Vegas. This all changed in the 1980s, however, when a few particularly innovative slot developers worked out how they could use an RNG (Random Number Generator) in the context of slot machines.

As soon as they worked this out they could start making video slots, where the mechanical reels were replaced by a set of digital reels that could be found on a video screen on the slot machine. This meant the slot developers could also get a lot more inventive with their bonus features, hence why video slots are so popular!

How to beat the Random Number Generator in slots

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We have a bit of bad news for you here: because Random Number Generators are random you cannot really “beat” them in the traditional sense of the word. What you can do, however, is take steps to increase your chances of winning. The No. 1 piece of advice here is to choose a slot game with a high RTP.