Slot Twilight
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Slot Twilight Zone
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- Progressive:No
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A Complex and Feature Packed Slot Based on the 1960’s TV Show
Fans of the original Twilight Zone TV show will be pleased to know that a remake is in progress. The original show ran from 1959 until 1964. It combined mystery, science fiction and thriller in varied storylines. Many people consider the Twilight Zone a precursor to the many sci-fi style thriller TV shows created since.
IGT have created an expansive slot based on the show. This is packed with bonus features and has a unique reel setup. Above the slot, you will find 3 physical wheels. These are part of the main bonus feature. They can offer big cash prizes, as well as entry into further bonus games.
Reels with Their Own Twilight Zone
If you enjoy slots, either live or online, you have probably come across a lot of unusual reel setups. None I have seen are as unusual as this one.
You’ll notice an ‘X’ in the middle of the reels, showing a starry sky. This is the on-reel Twilight Zone, and symbols float around in it. Some of these are wilds, and others will trigger on-reel bonus features.
From left to right, the reels (not including the Twilight Zone slot part) have 4, 2, 2, 2 and 4 rows of symbols. The first and fifth reels are misaligned, giving a crazy appearance to the game. Before you spin, you get to decide whether to enter the 1st, 2nd or 3rd dimension. These affect your volatility. The first dimension has 1x wilds, and more regular wins. The 3rd has 3x wilds, making your wins bigger, though less frequent.
Mysterious Winning Symbols
To say the winning symbols are an odd collection is an understatement. There is a two-headed guy, with green faces on both heads. You’ll find a trumpet, someone removing a blue mask and a flying mannequin. An elevator sign, complete with a dial, also features.
Inside the X of the Twilight Zone in the middle of the reels, you’ll notice logos floating in and out of view, along with some new symbols.
Those logos act as wilds (with the multiplier depending on which ‘dimension’ you chose). They can create wins along with the regular symbols. The other icons trigger different on reel bonus features.
On-Reel Bonus Features
Slot Machine Twilight Zone
If you get a mannequin with big hair floating behind her in the special zone, this will come to life. It flies over the reels, with a spectacular animation. Blue bubbles can be seen over the reels, and these will clear, leaving completely wild reels in their place.
A spinning top with a spiral design can also appear. This spins wilds over the reels, and good covering (with the potential for big wins) is possible. The last special symbol shows a portal – again this will create wilds on the reels.
Wheel Bonus Game and Twilight Zone Bonus
You need three special bonus symbols on reels 1, 3 and 5 to enter the ‘wheel zone’. Before the physical wheels start spinning, you get to pick one of 3 cogs. This shows which wheel you will start on. You then press a button to spin.
The wheels have a lot of credit wins on them, and bonus game segments. You can also move between the reels. Reel 1, the biggest of the three, has the best prizes.
One bonus you can trigger via the wheel is called ‘Into the Zone’. After pulling a level on the screen, a second screen just below the reels comes to life. You get 5 spins, where old-style TVs appear on the reels. When they stop, the TVs all turn into one symbol. You’ll be paid based on the total number in view. With some good coverage, these prizes can be big!
Spectacular Twilight Zone Slot Design
You won’t be able to miss this slot on the casino floor. It is huge, and the 3 wheels and crystal decorations on top help it to stand out. The whole game has an air of mystery, with the odd symbols helping with this. Symbols mysteriously float in and out of view in the special section in the middle of the reels.
Sound effects are straight from a 1960’s sci-fi movie, and really help bring this quirky theme to life.
Should You Enter the Twilight Zone?
Twilight Zone Slot Machine Episode
This is a great example of what IGT does best. They have taken a TV show and created a spectacular and engaging game based on it. Things start off strange, with odd shaped reels and that cross in the middle of them. They get even weirder when the on-reel bonuses start, with big wins coming seemingly from nowhere. The highlight is the wheel bonus, with big credit prizes and further bonus games available from there.
'The Fever' | |||
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The Twilight Zone episode | |||
Episode no. | Season 1 Episode 17 | ||
Directed by | Robert Florey | ||
Written by | Rod Serling | ||
Featured music | Stock (taken primarily from Jerry Goldsmith's 'jazz themes', which are used as incidental music on many other Twilight Zones, and Rene Garriguenc's 'Street Moods In Jazz') | ||
Production code | 173-3627 | ||
Original air date | January 29, 1960 | ||
Guest appearance(s) | |||
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Episode chronology | |||
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The Twilight Zone (1959 TV series) (season 1) | |||
List of The Twilight Zone (1959 TV series) episodes |
'The Fever' is episode seventeen of the American television anthology series The Twilight Zone. It originally aired on January 29, 1960 on CBS.
Opening narration[edit]
Mr. and Mrs. Franklin Gibbs, three days and two nights all expenses paid at a Las Vegas hotel, won by virtue of Mrs. Gibbs's knack with a phrase. But unbeknownst to either Mr. and Mrs. Gibbs is the fact that there's a prize in their package, neither expected nor bargained for. In just a moment, one of them will succumb to an illness worse than any virus can produce. A most inoperative, deadly life-shattering affliction known as the Fever.
Plot[edit]
Franklin Gibbs and his wife Flora go to Las Vegas because she won a slogan contest. He detests gambling, but his wife is excited about their vacation. In a casino, she puts a nickel in a slot machine and Franklin admonishes her for wasting money. She convinces him to let her pull the arm since she already put the money in, but wins nothing on the spin. Happy that his point was made, he implores her to go back to their room so they can get ready for dinner. As they walk, Franklin is given a coin by a drunk man who makes him use it in another machine. He wins and tells his wife that they should keep the winnings and not lose it back like other people.
As they depart, Franklin believes he hears the slot machine calling his name. He continues to hear this as he tries to sleep. He gets out of bed, telling his wife he cannot keep 'tainted' money, and that he is going to get rid of it by putting it back in the machine. Later, Flora goes to the casino and finds him playing the machine obsessively. Addicted, Franklin has cashed numerous checks and draws crowds that watch him continue to play the machine. When Flora tries to coax him to stop, he declares that he has lost so much that he has to try to win some of it back. He becomes enraged when she presses him to leave; he declares that the machine is 'inhuman', that it 'teases you, sucks you in'. The casino workers watch and talk about him as he constantly plays and ignores his wife's pleas to go to bed.
When Franklin puts his last dollar into the machine, it malfunctions and will not spin. He loses his temper, knocks the machine over, and is taken screaming out of the casino. Later in bed, he tells Flora that it was about to pay off, but deliberately broke down so that it would not have to give him his money. He then hears the machine again calling his name. Then, to his horror, he sees the slot machine coming down the hallway towards their room, pursuing him; but Flora cannot see it. The machine hounds him towards the window, repeating his name over and over. He crashes through the glass and falls to his death. The police stand over his body, noting that his wife had stated that he had not slept in 24 hours. A casino manager comments that he's 'seen a lot of 'em get hooked before, but never like him'. The last scene shows Franklin's last dollar rolling up and spinning out flat near his outstretched, dead hand. The camera pans in the direction from which the coin had come, and there sits the slot machine, 'smiling'.
Closing narration[edit]
Mr. Franklin Gibbs, visitor to Las Vegas, who lost his money, his reason, and finally his life to an inanimate, metal machine, variously described as a 'one-armed bandit', a 'slot machine', or, in Mr. Franklin Gibbs' words, a 'monster with a will all of its own.' For our purposes, we'll stick with the latter definition because we're in the Twilight Zone.
Episode notes[edit]
In Serling: The Rise and Twilight of Television's Last Angry Man, Gordon F. Sander wrote, 'Serling celebrated the signing of his new show, The Twilight Zone by spending a weekend in Las Vegas. While Carol Serling was having good luck nearby, he became enslaved by a merciless one-armed bandit, an incident he would turn into one of his first Twilight Zone episodes.'
In future episodes, the slot machine was used in 'A Nice Place to Visit' and 'The Prime Mover'.
This is one of several episodes from Season One with its opening title sequence plastered over with the opening for Season Two. This was done during the Summer of 1961 to help the Season One shows fit in with the new look the show had taken during the following season. This is also one of three Season One episodes with Marius Constant's theme instead of Bernard Herrmann's over the closing credits.
References[edit]
Further reading[edit]
- Sander, Gordon F.: Serling: The Rise And Twilight of Television's Last Angry Man. New York: Penguin Books, 1992.
- Zicree, Marc Scott: The Twilight Zone Companion. Sillman-James Press, 1982 (second edition)
- DeVoe, Bill. (2008). Trivia from The Twilight Zone. Albany, GA: Bear Manor Media. ISBN978-1-59393-136-0
- Grams, Martin. (2008). The Twilight Zone: Unlocking the Door to a Television Classic. Churchville, MD: OTR Publishing. ISBN978-0-9703310-9-0
Slot Machine Scoop Twilight Zone
External links[edit]
- 'The Fever' at IMDb
- 'The Fever' at TV.com